![bobs track builder rfactor 2 bobs track builder rfactor 2](http://bobstrackbuilder.com/images/Showtime01.jpg)
Installation:-Make backup first of the common files included.
![bobs track builder rfactor 2 bobs track builder rfactor 2](https://i.ytimg.com/vi/fIBURJILO0Q/maxresdefault.jpg)
Track created by Jalnervion with Bobs tracks builder, exported to Rfactor game and converted to F1Challenge 99-02. Layout designed by my friend Luigi70, on his own city, surround his home. Use Blender for UV Mapping and mesh editing as needed.Ĥ) Use 3DSimEd to export the finished scene in rFactor2 (SCN / GMT) format.ĥ) Use the rFactor2 Scene Viewer & Material Editor to assign shaders, assign additional textures and adjust the appearance of the materials.Ħ) Package for use in rFactor2 using the free tools provided with the game, and following the instructions provided by the developers (Studio 397). Fictional Track on real streets in Naples (Italy).
![bobs track builder rfactor 2 bobs track builder rfactor 2](https://i.ytimg.com/vi/-ZXB-c3vEUA/maxresdefault.jpg)
Once exported you will not be able to re-import to this program.Ģ) Use Blender to merge the multiple road meshes, and export them as a single object.ģ) Use 3DSimEd to build the scene, assign the materials' albedo textures, and export objects for use in Blender. I try to create a new one with 0.6.3, did 0.6. As it is, Bob's Track Builder is a highly useful tool, even for rFactor2.ġ) Lay out the road, kerb & terrain meshes in Bob's Track Builder. Still getting an ArgumentOutOfRangeException when loading my new track with BTB 0.6.3 (created with 0.6.1). If 3DSimED had a Bob's Track Builder-like import & layout tool for the road / kerbs / terrain, it would really be the definitive track authoring tool. Yes 3DSimED is excellent for editing, but does not have the right features for layout.